Because they are going after regular people with this while others live in mansions that use way more electricity than the extra little bit a gaming computer uses. I'm not shocked you didn't pick that up, despite specifically saying that in my OP. Again, change your screen name.
So you are asserting that the engineers and policy people who work on energy efficiency standards have decided to target "regular people" while ignoring the consumption of the uber wealthy?
If that's the case, I'd first ask you for some evidence of that decision making process.
Second, I would point out that efficiency standards look for the biggest savings at the lowest cost, because that's what puts the least pressure on electricity prices. Efficiency (demand side management) as a rule, is a cheaper alternative to meeting growing demand than are supply side measures, for a host of reasons I can get list if you really want the gory details.'
Third, it's also important to note that efficiency policies do take into account social equity concerns to varying degrees.
Fourth, energy consumption by computers is a BIG issue.
See this article on the California standards.
Energy efficiency rules appear to be limiting the availability of gaming rigs
www.theregister.com
A 2015 Semiconductor Industry Association report [
PDF] that, given a benchmark system of 10-14 Joules/per bit transition, "computing will not be sustainable by 2040, when the energy required for computing will exceed the estimated world’s energy production."
Graph from SIA report on the IT revolution ... Click to enlarge
Current processors operate at about 10-17 J/bit, which the SIA considers to be a workable target for more efficient computing, though the group said in a more
recent report, "Revolutionary changes to computing will be required soon."
SIA report here: