- Joined
- Sep 16, 2012
- Messages
- 49,691
- Reaction score
- 55,287
- Location
- Tucson, AZ
- Gender
- Male
- Political Leaning
- Conservative
For the empire!!!!
**** the Stormcloaks :lol:
I also love playing as Germany. Especially against someone who thinks the best strategy is to try and mimic history.
I've beaten opponents badly just by refusing to enter France. They NEVER believe that I would really leave France alone for the entire game.
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
It depends on my mood. If I'm just screwing around in Skyrim, I'm not above just wiping out everyone in a town if I'm bored, just to see how many guards they send after me. I can essentially one-hit kill anything in the game so it's just a button mashing exercise, but it can be fun and after all, they're just pixels.
How do you generally conduct yourself in video games where issues of "morality" are concerned? Do you walk the "straight and narrow," or could your play style best be described as being that of a sociopathic man-child?
I ask because I just started playing Dishonored recently, and I found myself having serious misgivings about a lot of the actions the game wanted me to perform. For instance, the hordes of guards the game gives you option to mercilessly slaughter aren't really "villains" per se. They're little more than common city watchmen simply doing their jobs.
This got me to thinking about "videogame morality" in general.
In most RPGs which present "moral choices" for the player, I am pretty much as squeaky clean as you could imagine (my rampant kleptomania in games like Skyrim not withstanding :mrgreen: ).
When it comes to strategy games, however; I notice that I generally tend to play like the bastard spawn of Adolf Hitler and some genocidal African warlord.
I'll sacrifice my loyal soldiers and execute captured enemy combatants by the thousands before casually putting entire cities to the sword in games like Total War. The same goes for the use of "planet busting" weapons in space based strategy games.
Hell! My default mode of operation on a good day of playing Crusader Kings 2 would basically make me a monster to rival the evil English King from Braveheart in even his worst moments. :lol:
View attachment 67151080
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
I end up playing the good gal in basically every RPG. Went full Paragon in Mass Effect, was a noble hero in Dragon Age 1, and 2, and maxed out my good karma in Fallout.
Also hardly killed anyone in Dishonored, found out most of the non-lethal options for your targets, and played like a ghost. Was rather fun.
How do you generally conduct yourself in video games where issues of "morality" are concerned? Do you walk the "straight and narrow," or could your play style best be described as being that of a sociopathic man-child?
I ask because I just started playing Dishonored recently, and I found myself having serious misgivings about a lot of the actions the game wanted me to perform. For instance, the hordes of guards the game gives you option to mercilessly slaughter aren't really "villains" per se. They're little more than common city watchmen simply doing their jobs.
This got me to thinking about "videogame morality" in general.
In most RPGs which present "moral choices" for the player, I am pretty much as squeaky clean as you could imagine (my rampant kleptomania in games like Skyrim not withstanding :mrgreen: ).
When it comes to strategy games, however; I notice that I generally tend to play like the bastard spawn of Adolf Hitler and some genocidal African warlord.
I'll sacrifice my loyal soldiers and execute captured enemy combatants by the thousands before casually putting entire cities to the sword in games like Total War. The same goes for the use of "planet busting" weapons in space based strategy games.
Hell! My default mode of operation on a good day of playing Crusader Kings 2 would basically make me a monster to rival the evil English King from Braveheart in even his worst moments. :lol:
View attachment 67151080
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
Evil? No. A dark side? Yea. But Iam talking real life and not video games, which I have no idea about.How do you generally conduct yourself in video games where issues of "morality" are concerned? Do you walk the "straight and narrow," or could your play style best be described as being that of a sociopathic man-child?
I ask because I just started playing Dishonored recently, and I found myself having serious misgivings about a lot of the actions the game wanted me to perform. For instance, the hordes of guards the game gives you option to mercilessly slaughter aren't really "villains" per se. They're little more than common city watchmen simply doing their jobs.
This got me to thinking about "videogame morality" in general.
In most RPGs which present "moral choices" for the player, I am pretty much as squeaky clean as you could imagine (my rampant kleptomania in games like Skyrim not withstanding :mrgreen: ).
When it comes to strategy games, however; I notice that I generally tend to play like the bastard spawn of Adolf Hitler and some genocidal African warlord.
I'll sacrifice my loyal soldiers and execute captured enemy combatants by the thousands before casually putting entire cities to the sword in games like Total War. The same goes for the use of "planet busting" weapons in space based strategy games.
Hell! My default mode of operation on a good day of playing Crusader Kings 2 would basically make me a monster to rival the evil English King from Braveheart in even his worst moments. :lol:
View attachment 67151080
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
:devil::rockGreat tune!
How do you generally conduct yourself in video games where issues of "morality" are concerned? Do you walk the "straight and narrow," or could your play style best be described as being that of a sociopathic man-child?
I ask because I just started playing Dishonored recently, and I found myself having serious misgivings about a lot of the actions the game wanted me to perform. For instance, the hordes of guards the game gives you option to mercilessly slaughter aren't really "villains" per se. They're little more than common city watchmen simply doing their jobs.
This got me to thinking about "videogame morality" in general.
In most RPGs which present "moral choices" for the player, I am pretty much as squeaky clean as you could imagine (my rampant kleptomania in games like Skyrim not withstanding :mrgreen: ).
When it comes to strategy games, however; I notice that I generally tend to play like the bastard spawn of Adolf Hitler and some genocidal African warlord.
I'll sacrifice my loyal soldiers and execute captured enemy combatants by the thousands before casually putting entire cities to the sword in games like Total War. The same goes for the use of "planet busting" weapons in space based strategy games.
Hell! My default mode of operation on a good day of playing Crusader Kings 2 would basically make me a monster to rival the evil English King from Braveheart in even his worst moments. :lol:
View attachment 67151080
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
How do you generally conduct yourself in video games where issues of "morality" are concerned? Do you walk the "straight and narrow," or could your play style best be described as being that of a sociopathic man-child?
I ask because I just started playing Dishonored recently, and I found myself having serious misgivings about a lot of the actions the game wanted me to perform. For instance, the hordes of guards the game gives you option to mercilessly slaughter aren't really "villains" per se. They're little more than common city watchmen simply doing their jobs.
This got me to thinking about "videogame morality" in general.
In most RPGs which present "moral choices" for the player, I am pretty much as squeaky clean as you could imagine (my rampant kleptomania in games like Skyrim not withstanding :mrgreen: ).
When it comes to strategy games, however; I notice that I generally tend to play like the bastard spawn of Adolf Hitler and some genocidal African warlord.
I'll sacrifice my loyal soldiers and execute captured enemy combatants by the thousands before casually putting entire cities to the sword in games like Total War. The same goes for the use of "planet busting" weapons in space based strategy games.
Hell! My default mode of operation on a good day of playing Crusader Kings 2 would basically make me a monster to rival the evil English King from Braveheart in even his worst moments. :lol:
View attachment 67151080
What about you, good people of DP? Do you generally walk the path of the "Dark Side" for fun, or is your's a more pragmatic and impersonal sort of villainy, like my own?
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