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Mission kill v sinking. Any and every ship is vulnerable to mission kill. The Iowa-class is less so because their main armament can be used effectively w/o radar.
The Iowa's main armament is useless for anything but shore-bombardment, and for a similar cost in sailors and dollars you can get multiple destroyers which are much harder to mission kill. The modernized battleship is quite powerful, but simply not worth the cost.
This presumes you have the assets to attack the ship and can get those assets in position, and can get past the screen. That the ship retains her manuverability lessens this considerably.
And again, the ship is designed to take numerous hits from these weapons and not just survive but continue to fight - remember that the Muashi took 19 bombs/17 torpedoes before sinking, the Yamato 11 torpedoes and 8 bumbs, the Bismark took 80 14" and 16" AP shells. The Iowa class is at least as survivalble as these ships and probably more, given their more modern design. A modern cruiser may be disabled by 2-3 2000lb bombs' a battleship will shrug these off with ease.
The point is that losing the ability to strike back is pretty much the same thing as being sunk from a tactical point of view. If your enemy can attack with impunity, delivering 13 bombs instead of 2 is little more than sending out another sortie. A ship without functioning radar faces threats that it cannot defend against, cannot hide from and cannot run from.