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Apparently Facebook is fact checking video games now...
That is pretty cool, but I cannot help but be painfully anal about what is wrong there. The F-4 fuel gauge reads in pounds, not gallons. 20 gallons is about 200 pounds, out of a full load of 20,000 pounds, so you where on fumes at that point.This morning’s flight was nice. I took off on runway 27R from Gillespie Field at about 7AM, misty conditions in some places. The aircraft was an F4F-4 Wildcat, a WWII Navy plane.
Climbed to about 3500 and did some practice landings at Miramar Air Station. The Wildcat can be a handful to land. At one point, I noticed Air Force One was parked near the Terminal. Taxied up there, but didn’t see Biden.
Took off and flew West to check out the ocean, then south to see downtown and the Navy.
At that point, I noticed I had lees than 20 gallons of fuel left, so headed back to El Cajon and landed back at Gillespie.
It was Microsoft Flight Simulator of course. As if I could afford a vintage warbird. Haha.
The simulator will show gallons or pounds in the information screen. And you’re right, the 1200 horsepower radial engine is very thirsty.That is pretty cool, but I cannot help but be painfully anal about what is wrong there. The F-4 fuel gauge reads in pounds, not gallons. 20 gallons is about 200 pounds, out of a full load of 20,000 pounds, so you were on fumes at that point.
There
Sorry, I know how annoyingly anal that is, but military aircraft is a love of mine.
I worked on the F-18C, so I would be a little partial there.The simulator will show gallons or pounds in the information screen. And you’re right, the 1200 horsepower radial engine is very thirsty.
The sim also has a P-40N, An OV-10 Bronco, P-51, Curtiss JN-4, F-18C, C-47 and other military aircraft.
The Wildcat is a favorite of mine.
That was kinda my impression too. It is a great game, but not so much for me. Combat felt entirely meta to me, instead of making sense from an ingame world kinda sense. For example, carry boxes around, stack them on ground at start of combat, jump on them, have height advantage. Just totally meta, not something people would actually do. Great look, great systems, great story, and I just did not have a great time with it.I mean, its well made and all that but it just doesnt have any excitement for me anymore.
Warhammer 40k: Rogue Trader initial thoughts - I have played it about 2.5 hours, and love and adore this game so far. I am very much a click through dialog quickly, skimming just enough to get an idea what is going on with the plot. Not so this game, where I find myself reading every word and investing in the various characters(Argenta's entrance for example is epic). It looks great, the story is awesome, combat is pretty decent, and this game is designed for people to min/max, or experiment with various builds, and there are so many possible builds. Melee, psyker, sniper, spray and pray, buffer, combinations of those, all are possible. But mostly, just great writing, and fun gameplay. This could very well be my favorite RPG of the year(time will tell).
Also, still loving Rogue Trader. Went and looked up a build, trying a psyker assisted melee character which is kinda fun. I also like that in addition to the party based turn based combat, it also has ship combat(your ship gains levels!) and base building. Also, trading is completely different than most RPGs, in a good way.
I discovered last night there is a Warhammer 40k store right near me, that I am going to have to watch and see if I can learn and maybe get involved in the tabletop stuff. https://www.facebook.com/WarhammerSarasota/For those interested, Archive.org has a digital copy of the original Rogue Trader which is visually both different and similar to modern Warhammer 40K.
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Warhammer 40000 Rogue Trader 1987 1E Rulebook GAW00151 : Free Download, Borrow, and Streaming : Internet Archive
Warhammer 40000 Rogue Trader 1987 1E Rulebook GAW00151archive.org