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Star Wars - The Great Hunt =Game Thread=

but you understand now why i would have no idea that i had been visited, right? that would amount to Pasch revealing a PR to me. that does not happen in Pasch games.
Or it would mean that scum conferred to decide a course of action.
 
A night kill could still potentially be a "visit", right?

I tracked the other individual. to Helix's room. Where, as per Pasch, they 'visited'. I take that to mean planned, schemed, concocted, discussed show tunes...whatever.
 
What the heck are you guys talking about?
 
Or it would mean that scum conferred to decide a course of action.

a "visit" is an action performed. i don't believe scum need to visit to confer.
 
a "visit" is an action performed. i don't believe scum need to visit to confer.
Sigh...OK...

You were 'visited' last night, in your room. Apparently...you didnt notice.
 
It definitely identifies a specific individual that visited with Helix in his room. That individual is NOT the person Helix claimed to be scum.

I didnt track you. I tracked the person that "visited Helix in his room during the night". VISITED. Not protected, not attempted to kill, not investigated.

A Tracker or Watcher is not told what was done, merely that someone has targeted another player.

A Tracker or Watcher is not told who the other scum are because of him targeting a scum (seeing a "scum meeting").

A Tracker sees who his targeted targeted, if anyone. A Watcher sees if anyone targeted his target.
 
Sigh...OK...

You were 'visited' last night, in your room. Apparently...you didnt notice.

I'm guessing it was our Doc (presumably 1-shot) or a scum role investigator. We know it was not a scum role blocker, because his action succeeded (presuming he is telling the truth).
 
Sigh...OK...

You were 'visited' last night, in your room. Apparently...you didnt notice.

We might note that whomever visited Helix knows, now, that you know. They will need to explain themself. I will be surprised if the player claims something other than Doc.
 
I'm guessing it was our Doc (presumably 1-shot) or a scum role investigator. We know it was not a scum role blocker, because his action succeeded (presuming he is telling the truth).
So the doc snuck in to successfully protect Helix who was absolutely and unequivocally targeted for the kill by scum. Helix also that night investigated Tucker and determined (his words) that YOU or Tucker must be scum, depending on if helix was sane or mental.

Helix's room was apparently party central last night.
 
Where'd you get the stupid idea that there was a change of heart? Making an argument about why you should be lynched is very different from saying "I think eco is town".

You went from "either eco is telling the truth or..." to "I know eco is lying" (x2 posts).

We (townies, I mean, not you) have 2 things to do:

1. Decide if we will out Vance's information. This depends, it seems, on whether Vance thinks that player is scum. He will either be outing town doc or scum role investigator, the former being unfortunate and the latter a good thing.

2. Hang Tucker.


Now, Tucker, we're not gonna hang you until we decide what to do about Vance's info. In the meantime, feel free to continue to bullsht us.


So, in the interest of dealing with Vance before ending Day 2,
##unvote Tucker

I don't want an unexpected end before we deal with Vance. If Vance's info leads to scum, they could potentially hammer Tucker to close discussion and distance themselves.
 
Why not reveal who "visited" Helix?

because there's a good chance that it's a town power role. there's also a chance it was scum trying to do something to me, as i was the best chance at nailing a PR. it's a gamble to reveal the name.

here's what i think happened : there's another one-off doc who protected me. i was the target of scum's night kill, and they couldn't pull it off because i was protected. VM either tracked the scum who tried to kill me or the town PR who saved my ass.

this is the only way i can explain no scum night kill.
 

I don't know if a Watcher would see multiple players target their target; he might only see one.

Also, there are other possibilities as to why scum failed their night kill. As others have noted, it could be due to a bulletproof or jailer (and probably other things we have not thought of).

I will presume that a Watcher would see multiple players target their target. Thus, my guess:

Doc or Scum Role Investigator visited Helix
Scum failed their kill because of a bulletproof or because our Jailer targeted the scum that attempted the Night Kill.

This leaves us wondering:

Do we have a bulletproof (who would not know they have been targeted unless they are 1-shot, presumably. If we have a BP and he lost his 1-shot (I figure a PR would be notified of the use of their 1-shot, although players are not normally told when someone targets them), then the mystery of the no-night-kill is solved.

Do we have a Jailer. If so, could he have targeted the scum who was assigned to carry out the kill.
 
The Jailer could not have targeted Tucker, or Helix's investigation would have failed. If the Jailer did, in fact, target the scum responsible for the night kill, then we have identified two scum (presuming Tucker is scum).
 
Eco, why would you try to get vance to out the doctor?

Helix' insanity must be like a gift for you. Did you surmise that the cop would be insane before you decided to try and influence the investigation, or did you guys decide to create some cockamamie story about a one-shot cop, potentially insane, in case the investigation turned up that I was the cop.

I think you remembered that the last time I argued that anyone should and could be targetted for investigation I was the cop, and deduced my role because of it.
 
Assuming there was a bulletproof role, that would mean we started this game with a bodyguard, a doc, and a bullet proof townie. Add into the mix a tracker and a cop that may or may not be insane (and wouldnt he know?). Doesnt that seem like an awful lot of protective roles in a 12 player game?
 
Eco, why would you try to get vance to out the doctor?

I did no such thing. In fact, I stated clearly that the decision to do so is based, it appears, on Vance deciding if that person is scum or not. It's very possible (given Helix's almost-known status as PR) that the scum role investigator might have targeted him.

We might find 3 scum Today:

1. Tucker was investigated.
2. Scum Role Investigator visited Helix.
3. Jailer prevented the night kill.

Well, see.

I'll say this though, it sure looks good for us and bad for you scummies right now.
 

The cop is 1-shot. The Bodyguard dies in place of his target. I'll presume the BP is also 1-shot (that's standard). I don't know if a 1-shot BP would be notified that the 1-shot is expended.
 

I'm just saying that a 1-shot BP or a (possibly 1-shot) Jailer explains the no-kill better than Helix being targeted because I think a Watcher would be notified of ALL players targeting their target.
 
I'm just saying that a 1-shot BP or a (possibly 1-shot) Jailer explains the no-kill better than Helix being targeted because I think a Watcher would be notified of ALL players targeting their target.

Thus, the possibilities are reduced to Doc (or Tracker or something else that would not block Helix's investigation) or scum role investigator.
 
Thus, the possibilities are reduced to Doc (or Tracker or something else that would not block Helix's investigation) or scum role investigator.

Of those, I think scum role investigator is most likely because YourStar and Helix were the recommended targets for protection due to appearing to be PRs. As Helix was suspected of being a PR and Doc was likely to target him, I can see scum using their role investigator on him.
 

Then again, maybe a 1-shot Doc is most likely. I dunno. It's up to Vance to think about it a bit and decide if to reveal the name. Vance does not need to do so this real life day. We have a couple weeks.
 
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