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- Apr 20, 2005
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Gandhi>Bush said:One of the issues is that the Senator is saying that the businesses in NY should refuse to sell this product. What do you think about that?
While we couldn't force someone to sell the game, that doesn't mean that I'm not going to find some way to buy it.
Personally, I think the ratings system is enough.
Squawker said:Let the market decide IMO. :wow: The second time in one day I am agreeing with the lefties. I need a beer and quick. :shock: :drink
As a 17 year old who is Irish, let me say this...no.Squawker said::think: Is that possible?
sebastiansdreams said:This is a really good question. How much is too much?
In my opinion, a video game cannot directly cause anyone to commit any action. However, I am also not suggesting that it cannot be a factor in an action. For instance, playing GTA (that's Grand Theft Auto for you older non-XBOX playing members of our forum) will be the catalyst in a life of cop killing and auto theft, it may convey an incorrect message to an impressionable mind (and there are impressionable minds out there). And while it is always a hard call when dealing with censorship, it is unfortunately evident that some parents really do not take any kind of active role in what their childs are exposed to or even surrounded by. Can such elements as incredibly realistic video games involving murdering anyone (cops or otherwise) have a numbing effect on children? And if so, what is the price of censorship in this situation? Without going too far down a slippery slope, how much is lost in telling a video game company that they are not allowed to make a product with such violence in it?
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