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Ripping Audio

Fiddytree

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Anyone know what bit-rate or audio codec they rip their music at?

I started at 128 kbps MP3 like many did over a decade ago. Then years later, I was at 128 kbps AAC, then at 192 kbps AAC, then bumped up to 256 kbps AAC. Some of my older rips are finally showing their wear on my new headphones, so I distressed at the possibility of spending many hours re-ripping the music so I won't have to hear the artifacts anymore. :lol:
 
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I tend to go with 64-320 vbr either aac or mp3.

Another thing I have been playing with is ripping stuff to FLAC and than having winamp do an automatic conversion to vbr aac when it goes to my ipod (I don't like itunes)
 
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I'm thinking about doing similar if I can justify buying another external drive. Before it was a luxury had by those with massive hard drive space. Now I have the money and supposedly the hard drive space to think of doing it. It is just about time. I like iTunes, but I have been trying to get Foobar2000 working on the Mac while I slowly fix up my PC which is in serious need of repair.
 
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Anyone know what bit-rate or audio codec they rip their music at?

I started at 128 kbps MP3 like many did over a decade ago. Then years later, I was at 128 kbps AAC, then at 192 kbps AAC, then bumped up to 256 kbps AAC. Some of my older rips are finally showing their wear on my new headphones, so I distressed at the possibility of spending many hours re-ripping the music so I won't have to hear the artifacts anymore. :lol:

it depends. if you have a trained ear, you can actually tell the difference between a 320-kbps mp3 and a PCM audio. if you posses such skills, then I suggest FLAC or APE which are mathematically lossless codecs. usually, those who listen to music more often are fine with 256-320 kbps mp3s. I can tell the deference between a 128 and 192, and I can hardly tell the difference between 192 and 256, but I couldn't tell the difference between a 320 and a raw audio, even with best headphones I have.
 
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Anyone know what bit-rate or audio codec they rip their music at?

I started at 128 kbps MP3 like many did over a decade ago. Then years later, I was at 128 kbps AAC, then at 192 kbps AAC, then bumped up to 256 kbps AAC. Some of my older rips are finally showing their wear on my new headphones, so I distressed at the possibility of spending many hours re-ripping the music so I won't have to hear the artifacts anymore. :lol:

320 or highest VBR. With space no longer an issue on computers (newegg has a terabyte hdd for sale for like $58.99 free shipping right now) I just rip at the highest. I would go just uncompressed Wav, but my iPod isn't that big.
 
320 or highest VBR. With space no longer an issue on computers (newegg has a terabyte hdd for sale for like $58.99 free shipping right now) I just rip at the highest. I would go just uncompressed Wav, but my iPod isn't that big.

that's another way of saying what I just said.

on a side note, I wish audio players could play more free formats and codecs (like ogg-vorbis). they usually offer better qualities in lower bitrates. and their specifications are free, open and widely available and thus easy to implement. I just don't get why big companies pay big amounts of money to use less efficient and proprietary formats.
 
that's another way of saying what I just said.

on a side note, I wish audio players could play more free formats and codecs (like ogg-vorbis). they usually offer better qualities in lower bitrates. and their specifications are free, open and widely available and thus easy to implement. I just don't get why big companies pay big amounts of money to use less efficient and proprietary formats.

Mostly because they do not need to. Large ABX tests have shown over the past few years that transparency has been reached for most people at 128 kbps at most of the codecs available. There has been such a massive improvement in audio compression over the years that the days of "suck" have mostly gone by the wayside. OGG Vorbis's time in the spotlight has ended.
 
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Mostly because they do not need to. Large ABX tests have shown over the past few years that transparency has been reached for most people at 128 kbps at most of the codecs available. There has been such a massive improvement in audio compression over the years that the days of "suck" have mostly gone by the wayside. OGG Vorbis's time in the spotlight has ended.

One problem with OGG, I think, is that it takes more CPU over mp3 files. For a higher end player, such as an ipod or a creative player, this is not a problem, but for lower end ones, it can be.
 
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