HAHAHA, that reminds me of getting my racial gear in FF XI. First off, FF XI wasn't on a 24-hour cycle, meaning its days and nights did not coincide with our own. There were maybe 2 or so days in a regular day or something like that. There are areas you go to in order to kill mobs and try to find chests and the chests could have a piece of a pattern you can take to an NPC in town who would make your race specific gear. Humans (which I was) had race specific gear which was geared towards magical attributes; which was great because I was a black mage/white mage (BTW, subjobs were the best thing ever). At certain times you could go to these areas and kill mobs looking for a chest. So first off, you had to look at the time converter to see what time you could get the chests was in real time. Then you got a group together and went in (couldn't be soloed). And then you ran around with everyone else trying to get mobs before they were ganked looking for the piece of pattern to get a piece of the gear made. It was a pain in the ass.
BTW, did they ever do anything about training mobs to zone? I remember that one a lot. You finally get your party together, you go out to a place to kill mobs and grind out some levels. Just doing your thing. And then you'll hear over general chat (or read rather) "TRAIN TO ZONE!". And you high tailed it out of the zone. If not, you'd get caught by the train. Which meant that something went wrong with someone else's party and they either got adds or someone died and they were running to zone out so they didn't die (you lost XP for dying and could level down). By the time they would get to the zone, they would have a long train of mobs behind them (mobs will chase you till you leave the zone). As soon as they zone out and they lost their aggro on those people, they would head back to their normal spots in the map, but would aggro on anyone on the way back there. So everyone would have to clear out of the zone or be swamped by a crap load of mobs. Ahhh the good ol' days.