No doubt, FAllout 1 & 2 were better than Fallout 3, by far. I absolutely loved Fallout 2. Was pleasantly surprised by Fallout 3. I didn't love it, but didn't hate it either. It was meh overall. I only played it once. I've played Baldurs Gate 2 over two dozen times, Gothic 3 at least six times, Morrowind more than a dozen, and Oblivion about 6. I get USE out of the games I do buy, but I'm hella picky.
Geez, YS, you haven't even played Dragon Age 2 yet... it's awesome!!
I'm going to get Skyrim right off the bat. I have concerns that my old machine may not play it, but I'm still gonna buy it and hope I live long enough to get a machine that WILL play it! :mrgreen:
I'm sorry Di, but are you on drugs? Next to ME1 & 2 Fallout 3 was the best game I've ever played.
Did you ever play the originals? I lost my RPG virginity on old school isometric games, and loved them. The story in Fallout 2 was great. You gathered great companions that were hilarious, it had wicked humor (FO 3 lacked that), and still allowed you to wander the wilderness at your leisure doing quests and exploring. Fallout 3 was a good game, it just didn't have the Fallout "Flavor" of the originals. It lacked the humor, the occasional absurdity, and gave a story that was as bleak and depressing as the landscape.
That's just my opinion, however.
I'm sorry Di, but are you on drugs? Next to ME1 & 2 Fallout 3 was the best game I've ever played.
That is insane. Fallout 1 and 2 and Tactics all are much better games than ME1 or 2 or Fallout 3. Morrowind was much better than the Fallout games. Daggerfall blew Morrowind away. And some of the classics(Wiz, M & M, Gold Box games) are even better as RPGs go. They simply do not make RPGs with the depth of gameplay and the level of options and difficulty that they used to. Same is true for MMOs and strategy games.
I think there are elements to appreciate it both older RPGs and newer RPGs. I personally found Morrowind to be better than Oblivion.
To be honest what I miss are the good turn based RPGs with good animations
Don't get me wrong, I see the appeal to turn based games(I love me some Dragon Age), but it always seemed to me that the reason turn based combat came about was because the tech wasn't there to make the actual combat any good, and now that it is there, it just seems less necessary. And I can't help but get over the feeling that they could have made a real time combat system that would be more visceral, and fun, that's just me though. Also the fact that people claim that a game isn't an RPG when it doesn't have TBC is laughable to me.
I think you have a valid point. And I also agree that it's laughable when people want to state that non TBC games aren't "real" RPGs. I mainly like turn based games for strategy reasons. I enjoy RTC but TBC is my favorite. One thing I really love about newer RPGs is how game worlds have expanded and character customization has become more important and meaningful.
How do you feel about the quick travel option in Oblivion and Skyrim? Personally I dislike it. I enjoyed having to pay to take a boat or strider in Morrowind to get from place to place, it made the game feel more "real."
RPG's are much better today IMO. Just because a game doesn't have a myriad of convoluted menus doesn't mean that the game isn't deep, or challenging.
I think you have a valid point. And I also agree that it's laughable when people want to state that non TBC games aren't "real" RPGs. I mainly like turn based games for strategy reasons. I enjoy RTC but TBC is my favorite. One thing I really love about newer RPGs is how game worlds have expanded and character customization has become more important and meaningful.
How do you feel about the quick travel option in Oblivion and Skyrim? Personally I dislike it. I enjoyed having to pay to take a boat or strider in Morrowind to get from place to place, it made the game feel more "real."
Deep is not a myriad of convoluted menus, it is about having a myriad of options. It is about having a ton of decisions.
That is insane. Fallout 1 and 2 and Tactics all are much better games than ME1 or 2 or Fallout 3. Morrowind was much better than the Fallout games. Daggerfall blew Morrowind away. And some of the classics(Wiz, M & M, Gold Box games) are even better as RPGs go. They simply do not make RPGs with the depth of gameplay and the level of options and difficulty that they used to. Same is true for MMOs and strategy games.
And you have a TON of decisions to make in games like Mass Effect 1 & 2, Fallout 3, New Vegas, Dragon Age:Origins, and 2, Final Fantasy, etc. To say that games today aren't deep is just false.
OMG, you loved Wizardry and Might & Magic too?? Ahhh... great times.
I think you simply do not have the background to compare. The older games where on a whole other plane of strategic and tactical complexity.
And I think you are simply nostalgic for the older games. Today's games are just as complex, if not more so.
And I think you are simply nostalgic for the older games. Today's games are just as complex, if not more so.
I think Redress has a point though, as RPG's have increased in popularity, the makers have tried to appeal to a wider base. Just look at the difference in plot/main quest between Morrowind and Oblivion. In Morrowind you have to find out why you're in Morrowind, earn the trust of the natives, then gather the tools and kill the bad guy, and they built up an entire culture for you to immerse yourself in (when I first got it, I'd play Morrowind for hours and hours), in Oblivion, you skip straight to gather stuff and kill the bad guy. The playability of Oblivion comes not from the main quest, as it does in Morrowind, but from the explorability of the world.
And I think you are simply nostalgic for the older games. Today's games are just as complex, if not more so.